Guide · Godot

Import PixelSprite sprite sheets into Godot 4

Godot 4 uses AnimatedSprite2D or SpriteFrames for frame animation. PixelSprite PNG grids work as atlases for 2D pixel RPG characters.

  1. Generate Walk (or other actions) in PixelSprite Studio and export a transparent PNG sheet (note frame size and grid).
  2. Add the PNG to your Godot project; disable texture filtering (Nearest) for crisp pixels.
  3. Create SpriteFrames and use add frames from sprite sheet with your grid layout.
  4. Add AnimatedSprite2D to your character, assign SpriteFrames, set default animation and FPS.
  5. Switch animations from input; eight directions can use four animations plus flip or eight named clips.

Prototype with PixelSprite first, then refine in Aseprite and re-import when ready.

Open Studio to export frames